
########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Drau_en, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5


########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture/Atfestes
1

[CTCTexture]
farbschema_tex1
KASZTNI.bmp

[CTCTexture]
farbschema_tex2
AJTOK.bmp

[CTCTexture]
farbschema_trans
RSZ.bmp


###################
Text-Texturen:
###################
Nummer:
0
[texttexture_enh]
number
Kennz_DtAlt
64
64
1
0
0
0
3
1

1
[texttexture]
ident
Kennz_DtAlt
128
64
1
0
0
0

IBIS:

[texttexture]
IBIS
IBIS_5x7
266
64
0
50
50
50

ANNAX Linie gro_:

3
[texttexture]
Matrix_Nr
StreetBerlin
128
128
0
0
0
0

4
[texttexture]
Matrix_Nr
StreetBerlin
128
64
0
0
0
0

5
[texttexture]
Matrix_Terminus
StreetBerlin
384
128
0
0
0
0

6
[texttexture]
cockpit_temperatur
LCD_7-Segment
266
64
0
50
50
50


**********************************************************************
Au_enmesh mit Smoke und Lichtern
**********************************************************************

+++++++++++++++++++++++++++
	Au_enhaut main


[mesh]
266/ules.o3d

[mesh]
266/jtukor.o3d

[mesh]
266/btukor.o3d

[mesh]
266/betukor.o3d

[mesh]
266/egyeb1.o3d

[mesh]
266/egyeb2.o3d

[mesh]
266/valto.o3d

[mesh]
266/krom.o3d

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[mesh]
266\tablairas.o3d

**********************
Material IBIS-Textfeld

[matl]
IBIS-Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
5

[mesh]
266\tablaszam.o3d

**********************
Material IBIS-Textfeld

[matl]
IBIS-Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
3

########################################
Penztargep
########################################


[mesh]
266\fiok.o3d

[viewpoint]
0

[mouseevent]
cp_fortochka_pass_anim_19_opn

[newanim]
origin_rot_z
-55
anim_trans
cp_fortochka_pass_anim_19_pos
-0.1

[mesh]
266\5forint.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_05

[mouseevent]
cp_fortochka_pass_anim_19_opn

[newanim]
origin_rot_z
-55
anim_trans
cp_fortochka_pass_anim_19_pos
-0.1


[mesh]
266\10forint.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_10

[newanim]
origin_rot_z
-55
anim_trans
cp_fortochka_pass_anim_19_pos
-0.1

[mesh]
266\50forint.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_50


[newanim]
origin_rot_z
-55
anim_trans
cp_fortochka_pass_anim_19_pos
-0.1

[mesh]
266\100forint.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_1_00


[newanim]
origin_rot_z
-55
anim_trans
cp_fortochka_pass_anim_19_pos
-0.1

[mesh]
266\200forint.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_2_00


[newanim]
origin_rot_z
-55
anim_trans
cp_fortochka_pass_anim_19_pos
-0.1



########################################
Arnyek
########################################

[mesh]
266\arnyek.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

#######################################
Texturas vilagitas
#######################################

[mesh]
266\elsoajtolampa.o3d

[matl_change]
lampak.bmp
0
door_light_1

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\masodikajtolampa.o3d

[matl_change]
lampak.bmp
0
door_light_2

[matl_item]

[matl_nightmap]
lampak_eg.bmp



[mesh]
266\kodlampa.o3d

[matl_change]
lampak.bmp
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\elsolampa.o3d

[matl_change]
lampak.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\elsolampafelso.o3d

[matl_change]
lampak.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\hatsolampa.o3d

[matl_change]
lampak.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\tolatolampa.o3d

[matl_change]
lampak.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\hatsolampafelso.o3d

[matl_change]
lampak.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\indexjobb.o3d

[matl_change]
lampak.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\indexbal.o3d

[matl_change]
lampak.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\fenyszorovisszajelzo.o3d

[matl_change]
KOMB.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
KOMB_eg.bmp
[mesh]
266\tompitottfenyszorovisszajelzo.o3d

[matl_change]
KOMB.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
KOMB_eg.bmp


[mesh]
266\nincstoltesvisszajelzo.o3d

[matl_change]
KOMB.bmp
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
KOMB_eg.bmp

[mesh]
266\olajkalyhavisszajelzo.o3d

[matl_change]
olk.bmp
0
standheizung_stufe2

[matl_item]

[matl_nightmap]
olk_eg.bmp

[mesh]
266\fordulatszammerohatlap.o3d

[matl]
TAH.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\stop.o3d

[matl_change]
KOMB.bmp
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
KOMB_eg.bmp

[mesh]
266\kmorahatlap.o3d

[matl]
KMORA.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\kombinalthatlap.o3d

[matl]
KOMB.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\legnyomasmerohatlap.o3d

[matl]
247.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\indexvisszajelzo.o3d

[matl_change]
KOMB.bmp
0
lights_blinkgeber

[matl_item]

[matl_nightmap]
KOMB_eg.bmp 

[mesh]
266\nincsolajnyomasvisszajelzo.o3d

[matl_change]
25.bmp
0
lights_blinker 

[matl_item]

[matl_nightmap]
25_eg.bmp 

[matl_change]
25.bmp
1
lights_blinker 

[matl_item]

[matl_nightmap]
25_eg.bmp 

[mesh]
266\kezifekbehuzvavisszajelzo.o3d

[matl_change]
25.bmp
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
25_eg.bmp 

[mesh]
266\soforlampa.o3d

[matl_change]
lampak.bmp
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
lampak_eg.bmp

----------------------------
[mesh]
266\utasterlampa1.o3d

[matl_change]
lampak.bmp
0
lights_beleuchtung_untenrechts

[matl_item]

[matl_nightmap]
lampak_eg.bmp

[mesh]
266\utasterlampa2.o3d

[matl_change]
lampak.bmp
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
lampak_eg.bmp

########################################
Utastér világítás
########################################
Sofõr
0. Licht
[interiorlight]
lights_fahrerlicht
1
250
200
117
-0.71234
4.83012
3.01813

Utastér1
1. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
250
200
117
-0.100533
-4.54324
3.01258

Utastér2
4. Licht:
[interiorlight]
lights_beleuchtung_unterdeck
1
250
200
117
0.041405
1.54
3.04364

Utastér3
4. Licht:
[interiorlight]
lights_beleuchtung_oberdeck
1
250
200
117
0.041405
-1.80097
3.1

////////////////////////////////////////////////////////
		Scheinwerfer und Lichtquellen
	////////////////////////////////////////////////////////

	Erzeugt Scheinwerfer. Es können mehrere erstellt werden, jedoch kann stets nur einer
	zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
	Ist diese negativ, wird kein Scheinwerfer aktiviert.

	Angaben:
		pos_x,
		pos_y,
		pos_z,
		dir_x,
		dir_y,
		dir_z,
		R,
		G,
		B,
		Range,
		InnerCone (Spot) [°], 
		OuterCone (Falloff) [°]



Fernlicht:

[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
500
30
70

Abblendlicht:

[spotlight]
0
2.0
0.763
0
1
-0.3
255
255
233
100
30
70



	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)

Fernlicht:

[light_enh_2]
0.952
5.054
1.048
0
1
0
0
0
1
0
0
200
200
255
0.4
50
150
lights_fern
3.0
0.1
1
1
0.1


[light_enh_2]
-0.953
5.054
1.048
0
1
0
0
0
1
0
0
200
200
255
0.4
50
150
lights_fern
3.0
0.1
1
1
0.1

Abblendlicht:

[light_enh_2]
0.952
5.054
1.048
0
1
0
0
0
1
0
0
255
255
200
0.4
50
190
lights_abbl
1.5
0.1
1
1
0.1


[light_enh_2]
-0.953
5.054
1.048
0
1
0
0
0
1
0
0
255
255
200
0.4
50
190
lights_abbl
1.5
0.1
1
1
0.1

[light_enh_2]
0.933
4.665
3.073
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_abbl
1.5
0.1
1
1
0.1


[light_enh_2]
-0.933
4.665
3.073
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_abbl
1.5
0.1
1
1
0.1


Standlicht:

[light_enh_2]
0.952
5.054
1.048
0
1
0
0
0
1
0
0
255
230
140
0.4
150
190
lights_stand
0.4
0.1
1
0
0.03


[light_enh_2]
-0.953
5.054
1.048
0
1
0
0
0
1
0
0
255
230
140
0.4
150
190
lights_stand
0.4
0.1
1
0
0.03

[light_enh_2]
0.933
4.665
3.073
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_stand
1.5
0.1
1
1
0.1


[light_enh_2]
-0.933
4.665
3.073
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_stand
1.5
0.1
1
1
0.1

Bremslichter
[light_enh_2]
-0.795
-5.902
1.016
0
-1
0
0
0
1
0
0
255
0
0
0.4
180
220
lights_brems
1.0
0.1
1
1
0.03

[light_enh_2]
0.795
-5.902
1.016
0
-1
0
0
0
1
0
0
255
0
0
0.4
180
220
lights_brems
1.0
0.1
1
1
0.03

////////////////////////////////////////////////////////
	Rauchsystem
////////////////////////////////////////////////////////

Erzeugt Partikelsystem Rauch, welches an vorherigem Mesh angeheftet ist

	* x, y, z Position
	* x, y, z Ausströmrichtung

Ab hier können wahlweise Variablennamen (nur lokal!) oder Werte eingegeben werden:
	* Geschwindigkeit beim Ausstoß
	* Geschwindigkeitsvariation
	* Frequenz
	* Lebensdauer
	* Bremsfaktor
	* Fallkoeffizient
	* Startgröße
	* Vergrößerungsrate
	* Initialalpha
	* Alphavariation
	* R,G,B


[smoke]
0.951
-5.896
0.612
0
-0.7
0
auspuff_vel
0.1
auspuff_freq
auspuff_leben
0.5
-0.2
0.5
3
auspuff_alpha
10
0
0
0

Kochendes Kühlwasser

[smoke]
0
-5.877
0.899
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

**********************************************************************
				Räder
**********************************************************************

		Es folgen nun die Rdder, 0=vorne, 1=hinten, bei DIESEM Bus, es richtet sich nach den Achs-Eintrdgen.

[mesh]
266/jekerek.o3d

[mouseevent]
cp_lenkrad_toggle2

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.124
2.67
0.521

		Drehung ist nicht notwendig, da die Rdder sich ja um die X-Achse drehen.
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
		Bei Achsanimationen wird die Variable in rad |bergeben.

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

		Es folgt die Lenkung:
[newanim]

origin_trans
1.124
2.67
0.521
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

[mesh]
266/bekerek.o3d

[mouseevent]
cp_lenkrad_toggle3

[newanim]
origin_trans
-1.081
2.67
0.521
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_trans
-1.081
2.67
0.521
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

[mesh]
266/jhkerek.o3d

[mouseevent]
cp_lenkrad_toggle4

[newanim]
origin_trans
0.954
-2.67
0.521
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[mesh]
266/bhkerek.o3d

[mouseevent]
cp_lenkrad_toggle5

[newanim]
origin_trans
-0.954
-2.67
0.521
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
**********************************************************************
				Kormany
**********************************************************************

[mesh]
266\kormany.o3d

[viewpoint]
3

[visible]
cp_lenkrad_visible
1

[newanim]
origin_trans
-0.68
4.503
1.974

origin_rot_x
-15

origin_rot_y
90

origin_rot_z
0

anim_rot
Axle_Steering_0_L
1450

[mesh]
266\kormanyrud.o3d

[viewpoint]
3

[mouseevent]
cp_lenkrad_toggle

########################################
Ajtok
########################################

[mesh]
266\ajto1.o3d

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_trans
1.106
4.619
1.627

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
88

[matl]
ajtok.bmp
0

[matl_envmap]
envmap.bmp
0.1
 
[mesh]
266\ajto2.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.155
4.168
1.562

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
-180

[newanim]
origin_trans
1.106
4.619
1.627

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
88

[matl]
ajtok.bmp
0

[matl_envmap]
envmap.bmp
0.1
 
[mesh]
266\ajto3.o3d

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_trans
1.109
-0.329
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
88

[matl]
ajtok.bmp
0

[matl_envmap]
envmap.bmp
0.1
 
[mesh]
266\ajto4.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.158
-0.625
1.558

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-180

[newanim]
origin_trans
1.109
-0.329
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
88

[matl]
ajtok.bmp
0

[matl_envmap]
envmap.bmp
0.1

[mesh]
266\ajto6.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.109
-1.582
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-88

[matl]
ajtok.bmp
0

[matl_envmap]
envmap.bmp
0.1

[mesh]
266\ajto5.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.158
-1.286
1.558

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
180

[newanim]
origin_trans
1.109
-1.582
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-88

[matl]
ajtok.bmp
0

[matl_envmap]
envmap.bmp
0.1
 
#######################################
Muszerfal
#######################################

[mesh]
266\aramkapcs.o3d

[mouseevent]
kw_batterietrennschalter

[newanim]
origin_trans
-0.673
4.674
1.837

origin_rot_x
90

origin_rot_z
0

anim_rot
cp_taster_batterietrennschalter
10

[mesh]
266\bablaktorlokapcs.o3d

[mouseevent]
kw_wipermode_up

[newanim]
origin_trans
-1.079
4.606
1.903

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_wischer_einaus_sw
10

[mesh]
266\jablaktorlokapcs.o3d

[mouseevent]
kw_wipermode_up1

[newanim]
origin_trans
-1.061
4.618
1.903

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_wischer_einaus_sw_R
10

[mesh]
266\kodlampakapcs.o3d

[mouseevent]
taster_nebelschluss

[newanim]
origin_trans
-1.023
4.645
1.903

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_taster_nebelschluss
10


[mesh]
266\futeskapcs1.o3d

[mouseevent]
cp_heizluefter_toggle

[newanim]
origin_trans
-1.067
4.583
1.862

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_heizluefter_sw
10

[mesh]
266\futeskapcs2.o3d

[mouseevent]
cp_klimator_sw

[newanim]
origin_trans
-1.05
4.595
1.862

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_klimator_sw
10

[mesh]
266\futeskapcs3.o3d

[mouseevent]
cp_heizregler_temp

[newanim]
origin_trans
-1.029
4.609
1.862

origin_rot_x
90

origin_rot_y
35

anim_rot
cockpit_heizregler_temp
10

[mesh]
266\futeskapcs4.o3d

[mouseevent]
cp_dummy_sw04_toggle

[newanim]
origin_trans
-1.012
4.622
1.862

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_dummy_sw04
10

[mesh]
266\fulkevilagitas.o3d

[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_trans
-1.056
4.559
1.821

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_fahrerlicht_sw
10

[mesh]
266\utastervilagitas1.o3d

[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_trans
-1.037
4.572
1.821

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_licht_untenrechts_sw
10

[mesh]
266\utastervilagitas2.o3d

[mouseevent]
cp_licht_oberdeck_toggle

[newanim]
origin_trans
-1.017
4.586
1.821

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_licht_oberdeck_sw
10

[mesh]
266\utastervilagitas3.o3d

[mouseevent]
cp_dummy_sw05_toggle

[newanim]
origin_trans
-0.999
4.598
1.821

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_dummy_sw05
10

[mesh]
266\ures1.o3d

[mouseevent]
cp_dummy_sw01_toggle

[newanim]
origin_trans
-1.041
4.632
1.903

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_dummy_sw01
10

[mesh]
266\ures2.o3d

[mouseevent]
cp_dummy_sw02_toggle

[newanim]
origin_trans
-1.043
4.536
1.782

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_dummy_sw02
10


[mesh]
266\ures3.o3d

[mouseevent]
cp_dummy_sw03_toggle

[newanim]
origin_trans
-1.025
4.549
1.782

origin_rot_x
90

origin_rot_y
35

anim_rot
cp_dummy_sw03
10

[mesh]
266\kulcs.o3d

[mouseevent]
cp_schluessel_mov

[newanim]
origin_trans
-0.93
4.607
1.799

origin_rot_x
-35

origin_rot_y
60

origin_rot_z
18

anim_rot
cp_schluessel_rot
90


[newanim]
origin_trans
-0.916
4.607
1.808

origin_rot_x
-27

origin_rot_y
57

origin_rot_z
15

anim_trans
cp_schluessel_trans
-0.01


[mesh]
266/motorindito.o3d

[viewpoint]
3

[mouseevent]
kw_m_engine_startbutton

[newanim]
origin_trans
-0.966
4.612
1.821

origin_rot_x
35

origin_rot_z
60

anim_trans
cp_taster_anlasser
-0.003

[mesh]
266\motorleallito.o3d

[mouseevent]
kw_m_engineshutdown

[newanim]
origin_trans
-0.644
4.672
1.837

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_taster_motorabstellung
-10

[mesh]
266\ablakmoso.o3d

[mouseevent]
cp_wischer_wascher_button

[newanim]
origin_trans
0
0
0

anim_trans
cp_wischer_wascher_sw
0

[mesh]
266\inditasjelzo.o3d

[mouseevent]
inditasjelzo

[newanim]
origin_trans
0
0
0

anim_trans
cockpit_inditasjelzo_button
0

[mesh]
266\olajkalyhakapcs.o3d

[mouseevent]
taster_standheizung

[viewpoint]
3

[newanim]
origin_trans
-1.016
4.596
1.638

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

anim_rot
cp_taster_standheizung_target
60

[mesh]
266\kmmutato.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.534
4.699
1.848

origin_rot_x
0
origin_rot_y
90
origin_rot_z
58

anim_rot
cockpit_tachowinkel
1
delay
10
Maxspeed
360

[matl]
KMORA.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\fordulatszammeromutato.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.96
4.666
1.883

origin_rot_x
35
origin_rot_y
0
origin_rot_z
60

anim_rot
cockpit_fordsz
1

[matl]
TAH.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\akkumero.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.818
4.678
1.82

origin_rot_x
0
origin_rot_y
90
origin_rot_z
58
anim_rot
cockpit_toltes
-14.5
delay
10
maxspeed
90


[matl]
KOMB.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\olajnyomasmero.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.852
4.697
1.849

origin_rot_x
0
origin_rot_y
90
origin_rot_z
58
anim_rot
cockpit_olaj
18
delay
10
maxspeed
200


[matl]
KOMB.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\uzemanyagszintmero.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.818
4.715
1.878

origin_rot_x
0
origin_rot_y
90
origin_rot_z
58
anim_rot
cockpit_tankuhr
0.4
delay
10
maxspeed
90


[matl]
KOMB.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\vizhomersekletmero.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.783
4.696
1.849

origin_rot_x
0
origin_rot_y
90
origin_rot_z
58
anim_rot
cockpit_motortemperaturwinkel
1
delay
10
maxspeed
120


[matl]
KOMB.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand


[mesh]
266\feklegnyomasmero1.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.709
4.707
1.887

origin_rot_x
0
origin_rot_y
90
origin_rot_z
65

anim_rot
bremse_p_brzyl_VA
0.00020

offset
-25

[matl]
247.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\legnyomasmero1.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.709
4.707
1.887

origin_rot_x
0
origin_rot_y
90
origin_rot_z
65

anim_rot
bremse_p_tank02
0.00027

offset
-45


[matl]
247.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\feklegnyomasmero2.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.637
4.706
1.887

origin_rot_x
0
origin_rot_y
90
origin_rot_z
65

anim_rot
bremse_p_brzyl_VA
0.00020

offset
-25

[matl]
247.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266\legnyomasmero2.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.637
4.706
1.887

origin_rot_x
0
origin_rot_y
90
origin_rot_z
65

anim_rot
bremse_p_tank02
0.00028

offset
-45

[matl]
247.bmp
0

[matl_lightmap]
hatlap.bmp
lights_stand

[mesh]
266/ajtonyito1.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0_nyit
 
[newanim]
origin_trans
-0.33
4.551
1.781

origin_rot_x
90

origin_rot_y
-35

origin_rot_z
0

anim_rot
cockpit_tuertaster1_nyit
-10

[matl_change]
25.bmp
0
haltewunschlampe

[matl_item]

[matl_nightmap]
25_eg.bmp

[mesh]
266/ajtonyito2.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1_nyit
 
[newanim]
origin_trans
-0.24
4.488
1.781

origin_rot_x
90

origin_rot_y
-35

origin_rot_z
0

anim_rot
cockpit_tuertaster2_nyit
-10

[matl_change]
25.bmp
0
haltewunschlampe

[matl_item]

[matl_nightmap]
25_eg.bmp

[mesh]
266/ajtozaro1.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0_zar
 
[newanim]
origin_trans
-0.293
4.525
1.781

origin_rot_x
90

origin_rot_y
-35

origin_rot_z
0

anim_rot
cockpit_tuertaster1_zar
-10

[matl_change]
25.bmp
0
door_light_1

[matl_item]

[matl_nightmap]
25_eg.bmp

[mesh]
266/ajtozaro2.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1_zar
 
[newanim]
origin_trans
-0.203
4.462
1.781

origin_rot_x
90

origin_rot_y
-35

origin_rot_z
0

anim_rot
cockpit_tuertaster2_zar
-10

[matl_change]
25.bmp
0
door_light_2

[matl_item]

[matl_nightmap]
25_eg.bmp

[mesh]
266/elakadasjelzo.o3d

[viewpoint]
3

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
-0.412
4.633
1.813

origin_rot_x
90

origin_rot_y
-35

origin_rot_z
0
anim_trans
cp_taster_warnblinker
0.0

[matl_change]
25.bmp
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
25_eg.bmp

[mesh]
266/elsoajtojelzokapcsolo.o3d

[mesh]
266/masodikajtojelzokapcsolo.o3d

[viewpoint]
3

[matl_change]
25.bmp
0
haltewunschlampe

[matl_item]

[matl_nightmap]
25_eg.bmp


[mouseevent]
door_haltewunsch

[mesh]
266\kezifek.o3d

[viewpoint]
3

[mouseevent]
parking_brake_mouse


[newanim]
origin_trans
-0.968
4.271
1.693

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
bremse_feststell_sw
-70
delay
10
maxspeed
360

[mesh]
266\indexkar.o3d

[viewpoint]
3

[visible]
cp_lenkrad_visible
1

[newanim]
origin_trans
-0.742
4.532
1.875

origin_rot_x
-10

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[mouseevent]
kw_fernlicht_toggle

[newanim]
origin_from_mesh
anim_trans
lights_sw_fern
0

[mesh]
266\duda.o3d

[viewpoint]
3

[visible]
cp_lenkrad_visible
1

[mouseevent]
horn

[newanim]
origin_trans
-0.742
4.532
1.875

origin_rot_x
-10

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_rot_x
0
anim_trans
cockpit_hupe
0.003

##################################################
KM szamlalo
##################################################

[mesh]
266\km1.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.517
4.698
1.828

origin_rot_x
360

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_1
33

[illumination_interior]
0
1
2
3
[mesh]
266\km10.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.524
4.698
1.828

origin_rot_x
360

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_10
36

[mesh]
266\km100.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.53
4.698
1.828

origin_rot_x
360

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_100
36

[mesh]
266\km1000.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.537
4.698
1.828

origin_rot_x
360

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_1000
36

[mesh]
266\km10000.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.544
4.698
1.828

origin_rot_x
360

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_10000
36

[mesh]
266\km100000.o3d

[viewpoint]
2

[newanim]
origin_trans
-0.55
4.698
1.828

origin_rot_x
360

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_odometer_100000
36

**********************************************************************
				Napellenzo
**********************************************************************

[mesh]
266\rolo6.o3d

[viewpoint]
3

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
10

anim_trans
cp_rollo_pos
-0.34

[illumination_interior]
0
1
2
3
----------
[mesh]
266\rolo5.o3d

[viewpoint]
3

[visible]
nrl_t_1_visibility
1

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
10

anim_trans
cp_rollo_pos
-0.34

----------
[mesh]
266\rolo4.o3d

[viewpoint]
3

[visible]
nrl_t_2_visibility
1

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
10

anim_trans
cp_rollo_pos
-0.34
----------
[mesh]
266\rolo3.o3d

[viewpoint]
3

[visible]
nrl_t_3_visibility
1

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
10

anim_trans
cp_rollo_pos
-0.34
----------
[mesh]
266\rolo2.o3d

[viewpoint]
3

[visible]
nrl_t_4_visibility
1

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
10

anim_trans
cp_rollo_pos
-0.34
----------
[mesh]
266\rolo1.o3d

[viewpoint]
3

[visible]
nrl_t_5_visibility
1

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
10

anim_trans
cp_rollo_pos
-0.34
---------------------------

[mesh]
266\rolovisszahuzo.o3d

[viewpoint]
3

[mouseevent]
cp_rollo_retract


[newanim]
origin_rot_y
90
anim_trans
cp_rollo_bommel
-0.007

**********************************************************************
				Pedal
**********************************************************************



[mesh]
266\fekp.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.521
4.621
1.268

origin_rot_x
-26

origin_rot_y
0

origin_rot_z
5

anim_rot
Brake
25

[illumination_interior]
0
1
2
3

[mesh]
266\gazp.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.386
4.622
1.27

origin_rot_x
-26

origin_rot_y
0

origin_rot_z
10

anim_rot
throttle
22



[mesh]
266\kuplungp.o3d

[viewpoint]
3

[newanim]
origin_trans
-0.851
4.621
1.268

origin_rot_x
-26

origin_rot_y
0

origin_rot_z
10

anim_rot
clutch
22

**********************************************************************
				Tetoablak
**********************************************************************

+++++++++++++++++++++++++++
	Außenhaut main

[mesh]
266\tetoablak1.o3d

[newanim]
origin_trans
0.0 
2.141
3.095

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR1
-4

[newanim]
origin_trans
0.0 
2.849
3.095

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR2
4

[illumination_interior]
-1
-1
0
-1

[mesh]
266\1csuklohatsoj.o3d

[newanim]
origin_trans
0.31
2.171
3.058

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

[mouseevent]
cp_klappfenster_OR2

anim_rot
cp_klappfenster_OR2
-40

[mesh]
266\1csuklohatsob.o3d

[newanim]
origin_trans
-0.31
2.172
3.058

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

[mouseevent]
cp_klappfenster_OR2

anim_rot
cp_klappfenster_OR2
40
-----------------------

[mesh]
266\1csukloelsob.o3d

[newanim]
origin_trans
-0.31
2.824
3.058

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

[mouseevent]
cp_klappfenster_OR1

anim_rot
cp_klappfenster_OR1
-40


[mesh]
266\1csukloelsoj.o3d

[newanim]
origin_trans
0.31
2.824
3.058

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

[mouseevent]
cp_klappfenster_OR1

anim_rot
cp_klappfenster_OR1
40

[mesh]
266\1karhatso.o3d

[viewpoint]
3

[mouseevent]
cp_klappfenster_OR2


[newanim]
origin_trans
-0.079
2.88
3.226


origin_rot_x
90

origin_rot_y
90

origin_rot_z
90

anim_trans
cp_klappfenster_OR2
0.04


[mesh]
266\1karelso.o3d

[viewpoint]
3

[mouseevent]
cp_klappfenster_OR1


[newanim]
origin_trans
-0.079
3.417
3.226

origin_rot_x
90

origin_rot_y
90

origin_rot_z
90

anim_trans
cp_klappfenster_OR1
0.04

[mesh]
266\tetoablak2.o3d

[newanim]
origin_trans
0.0 
-0.865
3.095

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR3
-4

[newanim]
origin_trans
0.0 
-0.348
3.095

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR4
4

[illumination_interior]
-1
-1
0
-1

[mesh]
266\2csuklohatsoj.o3d

[newanim]
origin_trans
0.31
-0.835
3.058

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

[mouseevent]
cp_klappfenster_OR4

anim_rot
cp_klappfenster_OR4
-40

[mesh]
266\2csuklohatsob.o3d

[newanim]
origin_trans
-0.31
-0.834
3.058

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

[mouseevent]
cp_klappfenster_OR4

anim_rot
cp_klappfenster_OR4
40
-----------------------

[mesh]
266\2csukloelsob.o3d

[newanim]
origin_trans
-0.31
-0.373
3.058

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

[mouseevent]
cp_klappfenster_OR3

anim_rot
cp_klappfenster_OR3
-40


[mesh]
266\2csukloelsoj.o3d

[newanim]
origin_trans
0.31
-0.373
3.058

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

[mouseevent]
cp_klappfenster_OR3

anim_rot
cp_klappfenster_OR3
40

[mesh]
266\2karhatso.o3d

[viewpoint]
3

[mouseevent]
cp_klappfenster_OR4


[newanim]
origin_trans
-0.079
-0.819
3.226


origin_rot_x
90

origin_rot_y
90

origin_rot_z
90

anim_trans
cp_klappfenster_OR4
0.04


[mesh]
266\2karelso.o3d

[viewpoint]
3

[mouseevent]
cp_klappfenster_OR3


[newanim]
origin_trans
-0.079
-0.395
3.226

origin_rot_x
90

origin_rot_y
90

origin_rot_z
90

anim_trans
cp_klappfenster_OR3
0.04

[mesh]
266\tetoablak3.o3d

[newanim]
origin_trans
0.0 
-4.028
3.095

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OL1
-4

[newanim]
origin_trans
0.0 
-3.361
3.095

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OL2
4

[illumination_interior]
-1
-1
0
-1

[mesh]
266\3csuklohatsoj.o3d

[newanim]
origin_trans
0.31
-3.997
3.058

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

[mouseevent]
cp_klappfenster_OL2

anim_rot
cp_klappfenster_OL2
-40

[mesh]
266\3csuklohatsob.o3d

[newanim]
origin_trans
-0.31
-3.998
3.058

origin_rot_x
90

origin_rot_y
90

origin_rot_z
0

[mouseevent]
cp_klappfenster_OL2

anim_rot
cp_klappfenster_OL2
40
-----------------------

[mesh]
266\3csukloelsob.o3d

[newanim]
origin_trans
-0.31
-3.386
3.058

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

[mouseevent]
cp_klappfenster_OL1

anim_rot
cp_klappfenster_OL1
-40


[mesh]
266\3csukloelsoj.o3d

[newanim]
origin_trans
0.31
-3.386
3.058

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

[mouseevent]
cp_klappfenster_OL1

anim_rot
cp_klappfenster_OL1
40

[mesh]
266\3karhatso.o3d

[viewpoint]
3

[mouseevent]
cp_klappfenster_OL2


[newanim]
origin_trans
-0.079
-3.982
3.226


origin_rot_x
90

origin_rot_y
90

origin_rot_z
90

anim_trans
cp_klappfenster_OL2
0.04


[mesh]
266\3karelso.o3d

[viewpoint]
3

[mouseevent]
cp_klappfenster_OL1


[newanim]
origin_trans
-0.079
-3.407
3.226

origin_rot_x
90

origin_rot_y
90

origin_rot_z
90

anim_trans
cp_klappfenster_OL1
0.04

**********************************************************************
				Ablaktorlok
**********************************************************************


[mesh]
266\bablaktorlorudkulso.o3d

[newanim]
origin_trans
-0.671
5.148
1.597
origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
-77

[newanim]
origin_trans
-0.671
5.148
1.597

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-3

[illumination_interior]
0
1
2
3

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[mesh]
266\bablaktorlorudbelso.o3d

[newanim]
origin_trans
-0.615
5.127
1.59

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
-78

[newanim]
origin_trans
-0.615
5.127
1.59

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-3

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[mesh]
266\bablaktorlo.o3d

[newanim]
origin_trans
-0.101
5.076
2.036

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
-0.101
5.076
2.036

origin_rot_x
0
origin_rot_y
9.94
origin_rot_z
92

anim_rot
wiperpos
77

[newanim]
origin_trans
-0.671
5.148
1.597

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
-77

[newanim]
origin_trans
-0.671
5.148
1.597

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-3

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[illumination_interior]
-1
-1
-1
-1


[mesh]
266\jablaktorlo.o3d

[newanim]
origin_trans
0.091
5.078
2.022

origin_rot_x
0
origin_rot_y
0
origin_rot_z
2

anim_rot
wiperpos_R
2.6

[newanim]
origin_trans
0.091
5.078
2.022

origin_rot_x
0
origin_rot_y
12.94
origin_rot_z
92

anim_rot
wiperpos_R
-77

[newanim]
origin_trans
0.671
5.148
1.597
origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos_R
77

[newanim]
origin_trans
0.671
5.148
1.597

origin_rot_x
0
origin_rot_y
0
origin_rot_z
2

anim_rot
wiperpos_R
-3

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[illumination_interior]
-1
-1
-1
-1


[mesh]
266\jablaktorlorudkulso.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.671
5.148
1.597

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos_R
77

[newanim]
origin_trans
0.671
5.148
1.597

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos_R
-3

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[mesh]
266\jablaktorlorudbelso.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.616
5.129
1.589

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos_R
78

[newanim]
origin_trans
0.616
5.129
1.589

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos_R
-3

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[mesh]
266/kasztni.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
kasztni.bmp
0

[matl_envmap]
envmap.bmp
0.1
 
[matl_bumpmap]
SD80_bump.bmp
0.05

[matl]
kasztni.bmp
1

[matl_envmap]
envmap.bmp
0.1
 
[matl_bumpmap]
SD80_bump.bmp
0.05

[matl]
szurke.bmp
0

[matl_envmap]
envmap.bmp
0.1
 
[matl_bumpmap]
SD80_bump.bmp
0.05

[mesh]
266\uveg.o3d

[viewpoint]
0

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[mesh]
266\kasztnikosz.o3d

[viewpoint]
0

-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


[mesh]
266\szelvedo.o3d

[viewpoint]
0

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
1

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
1

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[mesh]
266\torlesj.o3d

[viewpoint]
0

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness_R

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
1

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness_R

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\torlesb.o3d

[viewpoint]
0

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness_L

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
1

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness_L

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2
########################################
Ajtok uvegei
########################################

[mesh]
266\a1uveg.o3d

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_trans
1.106
4.619
1.627

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
88

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\a2uveg.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.155
4.168
1.562

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
-180

[newanim]
origin_trans
1.106
4.619
1.627

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_0
88

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\a3uveg.o3d

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_trans
1.109
-0.329
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
88

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\a4uveg.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.158
-0.625
1.558

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-180

[newanim]
origin_trans
1.109
-0.329
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
88

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\a6uveg.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.109
-1.582
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-88

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\a5uveg.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.158
-1.286
1.558

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
180

[newanim]
origin_trans
1.109
-1.582
1.638

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_2
-88

----------------------------

[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]




----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\mfaluveg.o3d

[viewpoint]
0

----------------------------

[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[mesh]
266\soforablak1.o3d

[viewpoint]
0

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.25
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2
 
[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.27
-----------------------------

[mesh]
266\soforablak2.o3d

[viewpoint]
0

-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.25
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2
 
[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

[mouseevent]
cp_fortochka_pass_anim_18_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_18_pos
0.27

[mesh]
266\ablak1.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_2_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_2_pos
0.7

[mesh]
266\ablak2.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_3_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_3_pos
0.7

[mesh]
266\ablak3.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_4_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_4_pos
0.7

[mesh]
266\ablak4.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_5_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_5_pos
0.7

[mesh]
266\ablak5.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_6_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_6_pos
0.7

[mesh]
266\ablak6.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_7_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_7_pos
0.7

[mesh]
266\ablak7.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_8_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_8_pos
0.7

[mesh]
266\ablak8.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_9_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_9_pos
0.7

[mesh]
266\ablak9.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_10_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_10_pos
0.7

[mesh]
266\ablak10.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_11_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_11_pos
0.7

[mesh]
266\ablak11.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_12_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_12_pos
0.7

[mesh]
266\ablak12.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_13_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_13_pos
0.7

[mesh]
266\ablak13.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_14_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_14_pos
0.7

[mesh]
266\ablak14.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_15_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_15_pos
0.7

[mesh]
266\ablak15.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_16_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_16_pos
0.7

[mesh]
266\ablak16.o3d

[viewpoint]
0


-----------------------------
[matl]
regen.bmp
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------
[matl]
SD_dreck.bmp
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Fenster_int.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

-----------------------------
[matl]
Fenster.bmp
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl]
szurke.bmp
0

[matl_envmap]
krom.bmp
0.6

-----------------------------
[mouseevent]
cp_fortochka_pass_anim_17_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_17_pos
0.7

