

###############################
Nasse Straße
###############################

[sound]
..\..\..\Sounds\WetLane_1.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
0
0

[pnt]
1
1

[pnt]
2
0

-------------------------------------------------------------------

[sound]
..\..\..\Sounds\WetLane_2.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
1
0

[pnt]
2
1

[pnt]
2.1
0
################################################################

[sound]
D2156\Start.wav
0.9

[viewpoint]
2


[3d]
1.15
-5.317
1.298
4.5


[trigger]
ev_enginestart

###################################################################

[sound]
D2156\Stop_2.wav
1

[viewpoint]
2


[3d]
1.15
-5.317
1.298
4.5


[trigger]
ev_engineshutdown

###################################################################

[loopsound]
D2156\D_2566UH@575.wav
44100
engine_n
575
0.9

[viewpoint]
2


[3d]
1.15
-5.317
1.298
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.8

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
0
0

[pnt]
200
1

[pnt]
575
1

[pnt]
667
0.7

[pnt]
758
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
200
3

#############################################

[loopsound]
D2156\D_2566UH@758.wav
44100
engine_n
758
1.1



[viewpoint]
2


[3d]
1.15
-5.317
1.298
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
575
0

[pnt]
667
0.7

[pnt]
758
1

[pnt]
1072
0.7

[pnt]
1385
0


#############################################

[loopsound]
D2156\D_2566UH@1385.wav
44100
engine_n
1385
1.1

[viewpoint]
2


[3d]
1.15
-5.317
1.298
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
758
0

[pnt]
1072
0.7

[pnt]
1385
1

[pnt]
1662
0.7

[pnt]
1939
0

#############################################

[loopsound]
D2156\D_2566UH@1939.wav
44100
engine_n
1939
1.1

[viewpoint]
2


[3d]
1.15
-5.317
1.298
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1385
0

[pnt]
1662
0.7

[pnt]
1939
1

[pnt]
3000
2


##############################################

[loopsound]
D_2566UHx@1280_bass.wav
44100
engine_n
1280
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
10


[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
600
0

[pnt]
1300
1

[pnt]
2500
0.24







################################################################

[sound]
D2156\Start_X.wav
0.8

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5



[trigger]
ev_enginestart

###################################################################

[sound]
D2156\Stop_2.wav
1

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5



[trigger]
ev_engineshutdown

###################################################################


###################################################################
Außensound
###################################################################

[loopsound]
D2156\D_2566UHx@575.wav
41000
engine_n
575
1.2

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5

Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.

[volcurve]
engine_throttle_injection

Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
300
0

[pnt]
575
1

[pnt]
649
0.7

[pnt]
722
0

[pnt]
3000
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

[loopsound]
D2156\D_2566UHx@722.wav
44100
engine_n
722
1.2

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
575
0

[pnt]
649
0.7

[pnt]
722
1

[pnt]
968
0.7

[pnt]
1214
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

[loopsound]
D2156\D_2566UHx@1214.wav
44100
engine_n
1214
1.2

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
722
0

[pnt]
968
0.7

[pnt]
1214
1

[pnt]
1434
0.7

[pnt]
1653
0

#############################################

[loopsound]
D2156\D_2566UHx@1653.wav
44100
engine_n
1653
1.2

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1214
0

[pnt]
1434
0.7

[pnt]
1653
1

[pnt]
1978
0.7

[pnt]
2296
0

#############################################

[loopsound]
D2156\D_2566UHx@2296.wav
44100
engine_n
2296
1.2

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.3

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1653
0

[pnt]
1978
0.7

[pnt]
2296
1





[loopsound]
D2156\D_2566UHx@1280_Last.wav
44100
engine_n
1280
1.7

[viewpoint]
5

[3d]
0.632
-6.32
1.092
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
400
0

[pnt]
1280
1

[pnt]
2500
1

#############################################
#####################################
##################################################################################
Motorvibration bei Unterleerlaufdrehzahl
##################################################################################

[loopsound]
SD_2566MUH_vibration@497.wav
32000
engine_n
497
0.7

[viewpoint]
2

Soll der Sound 3D sein, dann werden mit folgendem Abschnitt für den aktuellen Sound die
nötigen Parameter gesetzt: die drei Koordinaten (quer, längs, hoch) des Busses im lokalen System und jener Abstand,
wo der Sound mit 100% Lautstärke abgespielt wird:

[3d]
0.632
-3.32
1.092
4.5


Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.

[volcurve]
engine_throttle_injection

Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
450
0

[pnt]
497
1

[pnt]
530
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

Hinterachse Schubbetrieb

#############################################

[loopsound]
D_Axle_schub_283.wav
48000
Wheel_RotationSpeed_1_L
283
0.5


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel

[pnt]
-1000
1

[pnt]
500
0

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
50
0

[pnt]
283
1



#############################################

Hinterachse Leerlauf

#############################################

[loopsound]
D_Axle_leer_277.wav
48000
Wheel_RotationSpeed_1_L
277
0.5


[3d]
0
-2.7
0.5
7



[volcurve]
M_Wheel

[pnt]
-500
0

[pnt]
500
1

[pnt]
1000
1

[pnt]
3000
0

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
0
0

[pnt]
277
1


#############################################

Hinterachse Traktionsbetrieb

#############################################

Linke Seite:

[loopsound]
D_Axle_last_171.wav
48000
Wheel_RotationSpeed_1_L
171
0.5


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
50
0

[pnt]
170
1

[pnt]
203
0.7

[pnt]
246
0



[loopsound]
D_Axle_last_246.wav
48000
Wheel_RotationSpeed_1_L
246
0.5


[3d]
0
-2.7
0.5
7



[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
160
0

[pnt]
203
0.7

[pnt]
246
1

[pnt]
281
0.7

[pnt]
316
0


[loopsound]
D_Axle_last_316.wav
48000
Wheel_RotationSpeed_1_L
370
0.5


[3d]
0
-2.7
0.5
7



[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
246
0

[pnt]
281
0.7


[pnt]
316
1


Rechte Seite:

[loopsound]
D_Axle_last_171.wav
48000
Wheel_RotationSpeed_1_R
171
0.5


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
50
0

[pnt]
170
1

[pnt]
203
0.7

[pnt]
246
0



[loopsound]
D_Axle_last_246.wav
48000
Wheel_RotationSpeed_1_R
246
0.5


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
160
0

[pnt]
203
0.7

[pnt]
246
1

[pnt]
281
0.7

[pnt]
316
0


[loopsound]
D_Axle_last_316.wav
48000
Wheel_RotationSpeed_1_R
370
0.5


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
246
0

[pnt]
281
0.7


[pnt]
316
1



###############################################

	Türen

###############################################


Tür1 

[sound]
ajtonyit.wav
1

[3d]
0
6
0
2



Es werden Trigger eingerichtet. Ein solcher Sound looped automatisch NICHT, kann aber gepitcht werden -
allerdings werden Volumen und Pitch nur einmalig beim Abspielstart zugewiesen.

Der Parameter ist der Event-String.

[trigger]
ev_doortriggeropen_0

[sound]
ajtozar.wav
1

[3d]
0
6
0
2


[trigger]
ev_doortriggerclose_0

Tür2 

[sound]
ajtonyit.wav
1

[3d]
0
-3
0
2



Es werden Trigger eingerichtet. Ein solcher Sound looped automatisch NICHT, kann aber gepitcht werden -
allerdings werden Volumen und Pitch nur einmalig beim Abspielstart zugewiesen.

Der Parameter ist der Event-String.

[trigger]
ev_doortriggeropen_1

[sound]
ajtozar.wav
1

[3d]
0
-3
0
2


[trigger]
ev_doortriggerclose_1

Tür3 

[sound]
ajtonyit.wav
1

[3d]
0
-3
0
2



Es werden Trigger eingerichtet. Ein solcher Sound looped automatisch NICHT, kann aber gepitcht werden -
allerdings werden Volumen und Pitch nur einmalig beim Abspielstart zugewiesen.

Der Parameter ist der Event-String.

[trigger]
ev_doortriggeropen_2

[sound]
ajtozar.wav
1

[3d]
0
-3
0
2


[trigger]
ev_doortriggerclose_2


#############################################

[sound]
zorges.wav
1

[3d]
0
0
0
6

[volcurve]
Klappern_Vol

[pnt]
0
0

[pnt]
1
1

[volcurve]
Velocity

[pnt]
0
0

[pnt]
30
1


########################################
	Cockpitsounds
########################################

[sound]
indexbe.wav
0.5

[3d]
-0.8
5.289
1.519
0.7


[trigger]
ev_lights_blinker_on



[sound]
indexki.wav
0.7

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_lights_blinker_off

[sound]
D89_blinker_swoff.wav
1

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_lights_blinker_swoff

[sound]
D89_blinker_swon.wav
1

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_lights_blinker_swon




#####################################

[sound]
kezibe.wav
1.2

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_bremse_feststell_ein

[sound]
keziold.wav
1.2

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_bremse_feststell_aus



[sound]
inditasjelzo.wav
1

[3d]
0
0
0
10

[volcurve]
cockpit_inditasjelzo_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
cockpit_inditasjelzo_volume
3
0




[sound]
Duda1.wav
1

[3d]
-0.8
5.289
1.519
10

[volcurve]
cockpit_hupe_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
cockpit_hupe_volume
3
0

[sound]
Duda2.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_an

[sound]
Duda3.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_aus


[sound]
levegolefuj.wav
0.2


[3d]
-0.8
5
0.4
1
[trigger]
ev_kompressor_aus



##########################################



[sound]
fek.wav
0.7

[3d]
-0.6
5
1
2

[volcurve]
bremse_zischvolume

[pnt]
100000
0.2

[pnt]
700000
1


[trigger]
ev_loesezischen


#########################################

[sound]
fek1.wav
0.8

[3d]
-0.6
5
1
2



[trigger]
ev_bremszischen



[sound]
kapcsolobe.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_kippschalter_ein

[sound]
kapcsoloki.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_kippschalter_aus


######################################
Klimator-Luefter

######################################
Klimator-Luefter

[loopsound]
ventillator_55.wav
44100
cp_klimator_RPM
55
0.5

[3d]
0
-2.5
1.2
3


[volcurve]
cp_klimator_RPM

[pnt]
0
0.0

[pnt]
10
0.0

[pnt]
55
1

[pnt]
66
1

[pnt]
77
0


[loopsound]
ventillator_77.wav
44100
cp_klimator_RPM
77
0.5

[3d]
0
5.4
-2.5
3


[volcurve]
cp_klimator_RPM

[pnt]
55
0

[pnt]
66
0.5

[pnt]
77
1

[pnt]
89
1

[pnt]
100
0

[loopsound]
ventillator_100.wav
44100
cp_klimator_RPM
100
0.5

[3d]
0
5.4
-2.5
3


[volcurve]
cp_klimator_RPM


[pnt]
77
0

[pnt]
89
0.5

[pnt]
100
1
######################################
Umluftheizung

[loopsound]
Konvekciosfutes.wav
48000
cp_cabinheater_RPM
100
1

[3d]
0.7
-4.5
1.2
5


[volcurve]
cp_cabinheater_RPM

[pnt]
30
0

[pnt]
100
1


******************************************
Standheizung

[sound]
olajkalyha01.wav
1

[3d]
-0.7
0.4
0.6
3

[volcurve]
standheizung_volume_stufe1

[pnt]
0
0

[pnt]
1
1

[sound]
Olajkalyha02.wav
1

[3d]
-0.7
0.4
0.6
3

[volcurve]
standheizung_volume_stufe2

[pnt]
0
0

[pnt]
1
1

##################################
Scheibenwischer

[loopsound]
ablaktorlo.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start


[conditionSingle]
wiperrunning
1
1

#########################################
Scheibenwischer trocken

[loopsound]
ablaktorloszaraz.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry

[conditionSingle]
wiperrunning
1
1



##################################
Wascher
[sound]
ablakmosas.wav
1

[3d]
0
5.7
1.4
1

[conditionSingle]
wiper_wash
1
1

[volcurve]
-1

[pnt]
0
0

[pnt]
0.5
0

[pnt]
0.9
1

[sound]
ablakmosas_start.wav
1

[3d]
0
5.7
1.4
1

[trigger]
wiper_wash_start

[loopsound]
ablaktorlo.wav
44100
wiper_speed_R
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_R


[conditionSingle]
wiperrunning_R
1
1

[loopsound]
ablaktorloszaraz.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry1

[conditionSingle]
wiperrunning
1
1

[loopsound]
ablaktorloszaraz.wav
44100
wiper_speed_R
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry2

[conditionSingle]
wiperrunning_R
1
1

##################################
Fahrerfenster

[sound]
soforablaknyit.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_fahrerfenster_opn

[sound]
soforablakzar.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_fahrerfenster_cls

[sound]
soforablakcs.wav
0.3

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

##################################
Klappfenster

[sound]
tetoablaknyit.wav
0.5

[3d]
0
2
2
5

[trigger]
ev_klappfenster_opn

[sound]
tetoablakzar.wav
0.5

[3d]
0
0
2
5

[trigger]
ev_klappfenster_cls


#######################################
Schluessel

[sound]
kulcsbe.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_schluessel_steck

[sound]
kulcsfordit.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_schluessel_dreh


###################################################
Ticket-Kauf
###################################################

[sound]
Ticket_Geld.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givemoney

.......................

[sound]
Ticket_Geld_input.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_takemoney

.......................

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo

.......................

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange


[sound]
Ticket_Fahrkarte.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_giveticket


$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
***ACHTUNG: Polyphonie-Test!!! ***

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange2

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange3

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo2

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo3

***Polyphonie-Test ENDE***
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$


###################################################################
	REGEN
###################################################################

[sound]
eso.wav
1.0

[3d]
0
0
3
15

[viewpoint]
2

[volcurve]
PrecipRate

[pnt]
0.0
0.1

[pnt]
1.0
1.0

[conditionSingle]
PrecipType
1
1

###########################
Bremsenquietschen


[sound]
fekcsikorgas.wav
1

[3d]
0
2.9
0.5
3

[volcurve]
bremse_p_Brzyl_VA

[pnt]
100000
0

[pnt]
300000
1

[pnt]
600000
0

[volcurve]
Wheel_RotationSpeed_0_R

[pnt]
-200
0

[pnt]
-50
1

[pnt]
-10
1

[pnt]
0
0

[pnt]
10
1

[pnt]
50
1

[pnt]
200
0

[volcurve]
bremse_quietsch_volume

[pnt]
-1
0.5

[pnt]
0
1

[pnt]
1
1

[sound]
feknyikorgas.wav
1

[3d]
0
-2.6
0.5
5

[volcurve]
bremse_p_Brzyl_HA

[pnt]
100000
0

[pnt]
250000
1

[pnt]
600000
0

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
-60
0

[pnt]
-50
1

[pnt]
-10
1

[pnt]
0
0

[pnt]
10
1

[pnt]
50
1

[pnt]
60
0

[volcurve]
bremse_quietsch_volume

[pnt]
-1
0

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_bremse_hup

###############################
Rollo
###############################

[sound]
rollo_retract.wav
1

[3d]
-0.65
5.45
2.3
5

[trigger]
ev_rollo_retract


[sound]
rollo_loop.wav
1

[3d]
-0.65
5.45
2.3
5

[volcurve]
cp_rollo_speed

[pnt]
0
0

[pnt]
1
1


[sound]
rollo_end.wav
1

[3d]
-0.65
5.45
2.3
5

[trigger]
ev_rollo_end

 [loopsound]
ablaktorlo.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start


[conditionSingle]
wiperrunning
1
1

[loopsound]
ablaktorlo.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start


[conditionSingle]
wiperrunning
1
1

[loopsound]
ablaktorloszaraz.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry

[conditionSingle]
wiperrunning
1
1

[loopsound]
ablaktorloszaraz.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry

[conditionSingle]
wiperrunning
1
1

###################################################
IBIS-Gerät
###################################################

[sound]
IBIS_piep.wav
1

[3d]
-0.5
5.5
1.6
0.5

[trigger]
ev_IBIS_piep

##################################################################
Fahrscheindrucker
##################################################################

[sound]
Ticketprinter.wav
1

[3d]
-0.225
5.024
1.425
0.3

[trigger]
ev_printer_printing

[sound]
Ticketprinter_button_on.wav
1

[3d]
-0.225
5.024
1.425
0.3

[trigger]
ev_printer_button_on

[sound]
Ticketprinter_button_off.wav
1

[3d]
-0.225
5.024
1.425
0.3

[trigger]
ev_printer_button_off

